My stallion character is back, and messier than ever!
I reworked his fur and materials since Fox in the Stable, and made a few modeling refinements as well. I also got better at working with fluid simulation! The spooge in this video is more viscous and more stable than I was capable of pulling off in Fox in the Stable, and I was even able to get the fluid to interact with the stallion’s fur.
Special thanks to Kish for doing the sound engineering and effects.