I’ve been working with 3D animation since around 1995. I started when I was in high school with a program called Truspace3. It was a pretty simple, entry-level program but playing around with it taught me the basic concepts of modeling, texturing, animating, etc… within a 3D animation package.
I eventually upgraded to 3DS Max, which is the package that I’m currently using. I haven’t had any formal training with the software, so I’ve been learning as I go <=)
I eventually hope to create more of a variety of animation, involving different characters and different situations which would appeal to a larger audience.
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